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High School Football 2004 Index:
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3/6/2003 8:39:11 AM Written By:
iaintmadacha |
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High School Football 2004
3/6/2003 8:39:11 AM
By: iaintmadacha
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all Game Ideas by this Member
Category: Sport Games
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EA sports listen up. This is a game that can easily be created and would give you even more revenue from your massive selling football series NCAA Football and Madden. The more you can use the best football game engine ever created the more money EA will make.
A high school football game should be created using the same engine as NCAA and Madden. Cities all over the country can be used based on the NCAA Football’s recruiting system, which lists almost every city in the United States, but you can only play one state of your choice for either a season or dynasty. You choose which states' high school dynasty or season you would like to play in. The teams jerseys will be generic to start with. You can add letters to jerseys, colors, numbers, create players options will be more extensive to choose what all the players look like. Since there will be no set game data, (team fight songs, colors, mascots) more memory can be used to create different logos, colors, player modifications, etc. You will be given a choice of creating a certain amount of teams such as 100 or so. It will take a while to set up the teams unless you choose auto setup for teams that you want the computer to create. What auto setup will do is allow the computer to just randomly put together uniforms and team names. Or EA could decide to give uniforms color at the start of the game and players can choose to edit them. Game designers can travel around and see high schools and pick logos and colors and designs that fit a lot of high school teams. Also they will provide different types of lettering such as cursive and block letters, going into great detail with customization of equipment. Teams will be located as you choose. Basically whatever state you live in is where you will create teams and what cities. Obviously we can’t create every high school in America so giving the option of making as many teams in a state as possible is plenty good enough seeing as how most teams out of state don’t play each other and even most teams in the same state rarely play each other in high school. Teams will be added by location and the user can choose what cities will have a team. Also more than one team can be within a city, its all up to where you decide to put them. You can go to an internet site if you want the exact team names of all of the schools within your state. In fact there is a website with all high football teams within each state and their records since 1970 so that will be easy getting names for schools. Or else you can leave the teams with generic names. You choose what teams are in what conferences and all of the teams and cities that aren’t near your city are just simulated data. All of the other data outside of the state your playing will be simulated just like it is for the college football recruiting system. The state to state data won’t go by high school when simulated but instead best players will be reported by city. The computer will make up names of high school kids who are good out of state and update the recruiting hunt for all of the players and what city they are from. The amount of great players in each state will be pre determined by the computer, selecting it randomly. As in the recruiting mode, the bigger states and whoever the game designers decide have the best high school football will have a set amount of great players each season. If you choose to play a certain state the amount of A, B, C, D, E, F rated teams will be already decided for that state and you can allocate what teams are dominant and which aren’t. The big schools will be more dominant than little. The better teams will be schools in a higher division with more students at the school. The player can only put the A. B, and C ranked teams in the higher division levels (schools with more students) at the start of a season or dynasty. Although the smaller schools start off as D, E, and F ranking because they are smaller, they can improve to become dominant over time. As in college football where the Ivy league schools are all low rated to start by using a dynasty mode a consistently high record will help them improve. By scheduling bigger schools and beating them your team will slowly get better and prestige will increase. The state tournament will be selected based on records and class size just as it is in high school. Recruits will be carried over into the college football game if you choose to save it. You can improve a high school players chance of being recruited. If you win a state title and have great stats, you can make players with a better chance of making a college team. The game will be very realistic to make, college football has tons of teams in it and tons of simulated data, they can just start a team out and you can modify all the players however you want. You can choose to put in names or leave numbers. It’s all just based on the college game with more control to the users to create their own high school environment. Player stats such as quickness and speed will be increased arbitrarily over the summer by the computer as it is now based on performance or luck. The high school addition will just help get recruited in college just like adding college players to madden football. Stats will be much lower in the high school game to start and rarely will many freshman be on the team but this will be randomly selected by the computer. There will be a mix of juggernaut teams ,which are the very best, and pass heavy teams and running teams. There will be a limited amount of dominant teams you can put in each state. The creators of the game can decide which states have the best high school football schools and decide how many dominant teams to allow in each state. If you choose Texas you will have more teams who can be great rather than say Rhode Island. Teams will be ranked like EA's NCAA football, with A’s and B’s C’s D’s E’s F’s. There won’t be as many dominant players on each school. The A teams might not send that many recruits to college but their players will on average be much better than the other high school teams’ players based on their A rating. A high school team should never have a ton of 90 rated players, 90 rated players and up should be saved for the elite players all over the country. These will be randomly selected at the beginning of the dynasty mode or season mode. A state will only be allowed a certain amount of dominant players and dominant teams. Just because you play as one state doesn’t mean that your college football cities will send lots of players to top division 1 schools. Only the stars will be looked at by other top notch college schools based on stats accumulated and attributes that the computer sets.There can be a dynasty mode in high school based on prestige of the school and a coaching mode like college football. There will be a mode in the off season to, instead of recruit, get points towards improving players. Making winning teams with more prestige get higher point values to improve their players and get good incoming freshman or sophomores. Winning is contagious and the more winning seasons you have the better your incoming classes will be. Or they could even add a feature where you can recruit against the rules but if you get caught your football team goes on probation. The computer can decide the odds of getting caught making it risky if you try. As far as the music goes, they could have generic fight songs played at school games, stadiums could just be random stadiums chosen from around the high school country. Stadiums aren’t that important in high school games because most look alike anyways. A couple generic looking stadiums would do the trick however the state title games should all be played at the stadium they are really play at and that should be done in decent detail. For example with me living in Michigan, the title games for all divisions should be played at the Silverdome if I chose to play Michigan high school football. Later round playoff games such as regionals could be played at a few college stadiums picked by the game designer.The possibilities are endless. The basic point of the game is to have a chance to win state titles in football and most of all to take a player from high school and improve his chances of going to the next level (NCAA football) and maybe take him from college to pro (Madden). The computer still decides the number of recruits from each state and who the best is, however you have a chance to make one of your star players standout and become the top performer in the country based on stats and winning!! Also under consideration for recruiting your player must be highly rated in speed, strength, etc. to be recruited. Statistics such as touchdowns scored or yards rushed are not the only factor. They could have a college all star game in football for the best players in the state. The key to the game idea is to keep things generic, only cities need to be mentioned, all high school names will be made up until a player changes them. Cities will be the only names needed, and even those can be altered by the user if EA doesnt put his or her city in the game. The user creates their own high school environment by editing team names and logos and colors. I hope EA creates a game like this because it would be a great extension to the great football games it already has. Starting with a player as a freshman in high school and seeing him go all the way to the pros would be amazing. Also there could be the same type of system for a high school basketball game and even make a player so dominant he could skip college and go pro!!!
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