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5/4/2003 12:18:27 AM Written By:
Gemini8970 |
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Bunji
5/4/2003 12:18:27 AM
By: Gemini8970
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Category: Platform Games
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First, your charecter is a member of this tribe of an island, one that's isolated itself from the surrounding islands, turning from an intelligent, lean, mean, war-hungry species into total opposites: Lazy, peaceful, dimwitted, and incredibly obese. The main charecter is still idiotic, even among these nimrods who believe in an old prophecy: "When unintelligence is given a mark of the gods, evil shall come". Translation: A nimrod gets an A+, trouble follows. Unbelievably, the prophecy comes true, and Bunji is the victim of a simple goof-up of grades.When the villagers find out, they panic as if the end of the world is near. They begin trying to assemble a boat-even though they haven't built one in centuries, nor do they even know what one looks like. They begin chopping down various coconut trees and become a raging dustcloud of frenziness until they stand back and admire at their invention, then shrink in dissapointment- for they have built unwittingly not a boat, but a helicopter! They quickly disassemble the contraption and continue on as if nothing had happened.
Later, the very next day, the tribe prepares for their yearly Kuka-Lmpics, a sports event honoring their island idol, Kuka. Suddenly, one of the participants gets caught in a net trap! The others try to help him get out, but only succeed in setting off a variety of traps. The tribe is sent to a large dungeon, made from what used to be a grand ballroom, now with faded color and covered in cobwebs. Who could do this? And why?, they all wonder. As Bunji learns, the mysterious King Kord (Yes, that's how it's spelled) has enslaved the various islands. Bunji takes the challenge without even thinking (Something not uncommon) of the consequences.
The one feature that shall come into play more than one could think are the limbs. No, they're no like Rayman's. They, like the rest of the tribes', are rubber-like and can be stretched for a variety of situations. First, one of your first items recieved in the game is the Barro -Watt 3000. This nifty gadget shoots out staple-shaped bars quicker than you can say, "What the f***?". Why? Because in the game, bars can be used to grapple up walls with no apparent stairwell. And thanks to an automatic Z-Targeting system, the bars fit nicely where ever needed. Plus, you can pin an enemy to a wall with one of these babies.
Next up is the Shack. Jo's Shack, that is. This chain of stores(Used for buying various items with a gem currency) has a similarity to the PokeCenters and Nurse Joys; the managers all look to be the same person, but the voice is what's different. Indian, Australian, Chinese, and Brooklyn accents can all be heard from these guys. Another thing: At some points, you'll find out after you beat a hulking boss, that it's actually one of the Jos' pets! Also, a Jo's Shack can pop up anywhere- even a boss' arena! Speaking of bosses, let's move on to the combat. Boss example: Robotic Crab. Detailed with odd-looking cranks on forehead.Strategy: Z-Targeting creates two rings around the cranks. When a green ring appears around the crank(s), cast your arm (not out of the socket, though) out like a fishing rod to grab on to a crank. From here, two things can happen: A) The robot can be pulled towards you, smashing it into a wall, or B) you can shoot forward and ram into the boss.
Here's another example of why your arms are your friends: You are standing on a platform, hovering over a bottom-less pit. A few cranks are sticking out of the ceiling, and a few other platforms are floating at a distance. The solution: Z-Targeting allows you to grab onto the nearest crank and, complete with custom Tarzan yell, swing off into the next platform, and land. Repeat until complete.
Another puzzle, but first an introduction to a new gadget: the Ice Pole, capable of all your frozen needs! At least, that's how Jo's Shack advertises it. Back to the puzzle: You encounter a giant pool of water. Bunji (That's your main charecter, remember?), not knowing how to swim, is unable to cross. But whip out that Ice Pole and voila! A path to the other side is revealed, formed by- Ice cubes? Yes, as it is soon revealed to be nothing than a Jo's Shack XXXXXXXXXXXXXX-Large soda drink cup, held by what later becomes that 'dungeon's' boss! A variation: Same prob -need to get across- new prob: Whip out that Ice magic and almost as soon as the ice cubes form, they melt. Why? Because the boss ordered a hot cocoa! Now, there are a couple solutions to this, and a secret too: Say there's some chili peppers or maybe mini-marshmallows in the drink. Hop onto one of them and start rollin', rollin', rollin'. There's an advantage to this: You'll get a secret heads-up on the boss and a bit of his arsenal! Suppose that you see some giant bullets floating around.Not very traditional in a beverage? This means that the boss may have some sort of fire-power! Now,another idea: Suppose there are no objects floating around. Jump in there and hang on: You'll bounce on your bum(Which will be flamin' hot), complete with whooping and hollering sound effects, over to the other side.
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