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Adventure Submitted:
7/11/2003 4:29:43 PM Written By:
Lewiji40k |
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Secri
7/11/2003 4:29:43 PM
By: Lewiji40k
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Category: Adventure Games
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The Secri
The year is unknown. The planet doesn't matter. In fact, nothing seems to matter anymore. I'm not even sure who I am...And how i know what i mean when i speak these words. I don't know how I learnt the language-all i know is that i was given these gifts for a reason-to find the Secri. I don't know what or who the Secri are. I don't know anything, other than what is in me already.
And i have a lot in me. Maybe it's work of the Gods, whoever they are, maybe I was prophecised about, maybe i'm just insane. All the other beings on this unknown planet don't know anything-it's like they're programmed to do whatever they do, day in and day out, since the day they are created. I have faint memories of when people were born of their mother-although I also know that there is no male and female species anymore, only the people-but i don't know what male and female is. The people; The guards of the planet-why they are guarding and what they are guarding seems to not exist anymore. You must understand-The people live as one, with strict instructions implanted in their minds telling them what to do-they have no individuality, no language, no, anything. Just...the people. I am the chosen. The gifted. The feared. I have to act like i am one of the people-mindless. Controlled. For they have one other instruction implanted in them: to destroy any not like them.
Every night, when i sleep in secret, for the people do not sleep-i dream of the Secri. By dream, i hear what i must do. I must travel to the well guarded Pit-and where that is, i do not know. It is the mind of the planet, the mind of the people-and the last individuals live there, the secret keepers and the controllers. The controllers are much like the people-mindless, doing the same thing all the time-but they are capable of emotion. The Secri. The secret keepers. The last real people-in a deep sleep-they power the planet. ------
The Secri is an adventure game shrouded in mystery-you never know what is coming round the corner, or what you are doing is right or wrong. There is no right or wrong-only to live or die. The objective of this game is to follow your dreams. The main aspect is to stealthely work your way through the game to the mysterious "pit", wake the Secri and restore individuality. This game is set in the horrible future of the earth, where man has destroyed itself.
The game is not about fighting-it's about fitting in. All the way through the game you spend a "day" journeying-the time is in fact about an hour-until you must rest and sleep-and the more you sleep the easier it is, for your dreams tell you the path to take. Sounds easy? You are mistaken. Remember how the people don't sleep? If they find you sleeping, they will destroy you-and in the cities of the unknown, there are no hiding places. That's why you have a sensor-if one of the people are near you, it wakes you-and you must run. This means the games difficulty is always changing-should you get a full nights sleep, the mornings quests should be pretty easy. Should you only have an hours sleep, the journey will be a lot harder as you will have nothing to base the journeys direction and objectives on.
The dreams are presented as a mixture of riddles, clues, puzzles and games. You must progress through the dream as fast as possible, as you never know when you will be woken. The riddles and puzzles are all based on cryptic clues that tell you what to do-and depending on where you are, and how close to the Pit you are, the dreams will be harder to complete. There are many objectives to complete-you might have to blow up a communications and radar tower one day without being seen, you might have to escort a source of information to a hideout. There are part individuals in the cities-not quite fully human, but half way there-descendants of the Secri-you need information from them, but you cannot tell the difference between them and the people-which is what the riddles and puzzles are for. When you complete a riddle, you get a sentence or two of your objective, which is stored in your sensor memory. You might have a full objective list, or just half, or bits of it.
When you get to the pit you must fight your way into the center-the only time fighting is necessary. The guards are a lot more intelligent than the people, and will make you suffer rather than destroy you instantly. The game has an interesting function, where the more hurt you are the harder it is to see what you are doing or make sense of anything. When you reach the center there is a computer system-the secri have been sending you these dreams all along! The computer allows you to play new dreams and replay old ones-for you cant wake the secri by shaking them by the shoulders! There is a special way of doing it only known by the secri.
I know this game isn't well explained, but it's an extremely wierd and original concept-hard to understand. It kinda reminds me of the matrix!
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