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7/27/2003 7:47:18 AM Written By:
TheVow |
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God's Quest (Working Title)
7/27/2003 7:47:18 AM
By: TheVow
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Category: Strategy Games
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There are many games that allow you to play as gods, but I haven’t seen anything quite like this. This game is based around your account, which you must make to play the game. The game is based on becoming one of the strongest gods in the cosmic realm. In the game there are six nations: the Nobles, the Ravens, The Bandits, The Warriors, and the Pure. You do not get to choose what nation you start with, but as time goes on you can begin a game with automatic control of a town. You usually start the game with just your prophet, which comes in three levels: The Prophet (Lvl 1) The Grand Prophet (Lvl 2) and the God’s Son (Final Lvl). The game records how many towns you turn in your time as a god into your account. For every hundred towns of a certain nation you convert completely your prophet changes his look somewhat. Though you have no true control over the town members they provide you with constant faith to use your abilities and god powers. Each god starts with three automatic abilities, which are: Build Statue (50 faith) Plague (15 faith) Bless (15 faith). Statues keep your control of the town permanent and are required to have that town recorded into your account. Statues can only be built in towns you control completely. Plague in used by your Prophet to destroy grain and help starve believers of opposing gods. Bless is truly your most powerful spell because it can not only make your troops fight twice as good, but it can also make your people twice as happy or make grain grow immediately. Each nation has its own powers that can be gained as you control more and more towns.
The Nobles’ Prophet upgrades are armor that goes in three stages which each have five under stages. The first stage in leather armor: 1st under upgrade is a simple bracer of the right wrist, 2nd UU is a leather armor that covers the entire right arm and shoulder, 3rd UU is the addition of a leather ‘skirt’ to your prophet, 4th UU is an entire leather suit of armor, 5th UU adds studs to the armor. The second stage is chain mail but until its covered you retain the leather armor: 1st under upgrade is a chain coif (I believe that’s what their called), 2nd UU is a chain skirt, 3rd UU is chain chest gear, 4th UU is arms, 5th UU is head gear. The final stage is plate armor, again you keep all chain upgrades until they are replaced with plate: 1st under upgrade is your torso, 2nd UU is your legs, 3rd UU your arms, 4th UU is your head, 5th UU is the addition of a buckler. Nobles upgrades lower the amount of damage a Prophet takes. You get an upgrade every 100 Nobles’ Towns.
The Ravens’ Prophet upgrades are Enchanted Cloaks, there are only three upgrade levels. 1st Upgrade is a Magi’s Cloak (a simple white cloak), 2nd Upgrade is a Grand Magi’s (a white cloak with gold embroidery), 3rd Upgrade is a Light or Dark Holy Cloak (Either Gray or Brown with armored shoulder pads and Gold or Black Embroidery). All Ravens’ Upgrades lower magic damage to the Prophet. You get an upgrade every 500 Ravens’ Towns.
The Bandits’ Upgrades are horses and horse armor, there are only three levels. 1st is a Brown horse with leather armor, 2nd is a Brown horse with plate armor, 3rd is a Gray or Black horse is a Parade Skirt (both horses have different skirts). The Bandits’ Upgrades make your horse faster and less likely to be slain in battle. You get an upgrade every 500 Bandits’ Towns.
The Warriors’ Prophet upgrades are new swords, there are five levels. 1st Upgrade is a simple long sword, 2nd Upgrade is a simple bastard sword, 3rd upgrade is a nice long sword, 4th Upgrade is a nice bastard sword, 5th upgrade is either a long thick sword with a skull at the base (dark) or a very long thin sword with a gem at the base (light). The Warriors’ upgrades add damage to physical attacks. You get an upgrade every 300 Warriors’ Towns.
The Pure’s Prophet upgrades are new staves, there are five levels. 1st Upgrade is a living oak staff, 2nd Upgrade is staff of pure light, 3rd Upgrade is a staff of pure dark, 4th Upgrade is a staff of flame, 5th Upgrade is either a staff of bone (dark) or a staff of feathers (light). The Pures’ upgrades add to magical (ranged damage). You get an upgrade every 300 Pures’ Towns.
Each nation has Swordsmen, Pikemen, Bow/Crossbow Men, Knights, and Commanders. Each nation’s unit has their own special look. A god also has their own special unit that they choose before the battle begins. These may include Musketeers, Highway Robbers, Paladins, Devotees, Heroic Swordsmen, or a special Commander Unit that can only be made once but is far more powerful then any other unit beyond the Prophet. There are also unlockable units that are secret because I haven’t thought of them.
Well this is what I have so far, I’d like your opinions and ideas.
E-Mail: UrbanJuggalo@excite.com
AIM: HTPhreakJuggalo That’s all… See ya Space Cowboy
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