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Idea Info
Name:
Veledor, Sword of my Vengence
Index:
Primary
Category:
Action
Submitted:
1/10/2004 11:20:52 PM
Written By:
RING

Veledor, Sword of my Vengence
1/10/2004 11:20:52 PM
By: RING

Show all Game Ideas by this Member
Category: Action Games

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  The way I wil tell the beginning of the story is like a timeline, followed by the thoughts of the main character.

 

  803 a.d.- birth of Velo Dolisith.

  826 a.d.- Velo takes his rightful seat on the throne of Chromistal.

  842 a.d.- war breaks out between Chromistal and barbarians from the south.

  854 a.d.- Chromistal wins the war, and Velo orders the creation of the Pit of Orthak, to which the bodies of the barbarians will be thrown.

  858 a.d.- to protect from further invasion, Velo, with the help of his most trusted mage, creates the Veledor, a powerful sword that would smite any foe.

  881a.d.- death of Velo.  The Veledor is buried with him, and in time, passes out of memory, even to his own bloodline.

  1215a.d.- Vorecrus, decendant of Velo, rules Chromistal with an iron fist, along with his council of nine.  Anden, wisest and most powerful of them all, has just returned from a raid, in which he stumbled upon the Veledor.  Vorecrus takes this weapon for his own, and begins a large-scale campaign to expand Chromistal.

  The campaign that Vorecrus has started is questionable, but it is not my place to question, lest I want to sentence myself to execution.  I will follow him, but I do not know what the future holds.- Anden, 1215a.d.

  1217a.d.- the campaign has come to a village called Perlon, where Anden and his warriors are to slaughter all.  In this village Anden discovers the home of of a young boy.  Anden recognizes him as Lanel, the son of Anden's childhood friend.  Anden cannot kill him.

  One of my soldiers found me, restating our orders.  I refused.  He became angered, and prepared to strike Lanel himself, forcing me to swiftly decapitate him.  Now realizing I had turned on them, my warriors charged me- none walked away.  I have condemned myself.  Whatever fate I walk into, I do it with a clear conscience.- Anden, 1217a.d.

  1217a.d.- Anden is sentenced to be thrown into the Pit of Orthak.  Before the sentence is carried out, Vorecrus' mage has Anden cursed with immortality, to serve an eternal punishment.  Right as he is about to be thrown in, Anden rips the Veledor from Vorecrus' belt, and falls.

  I have finally hit the bottom of the pit, a fall that should have killed me, but not now.  I only pray that Lanel might live...- Anden, 1217a.d.

  1932a.d.- a British construction crew is digging where the Pit of Orthak once was.  They discover the body of Anden, who has long since gone into a dormant state.  Finding it astonishing that his body shows no sign of age or decay, and is by no means brittle, he is flown to an American museum for study, along with the Veledor.

  All I've had to do for these inexplicable centuries is think to myself, and dream.  Speaking of such, I had a strange one.  I felt the warm sun on my face, then a sensation of flight.  Have I finally gone mad?- Anden, 1932a.d.

  1941a.d.- the perfect preservation of Anden's body can not be explained and he and the Veledor are placed in a vault, to be forgotten.

  2004a.d.- Anden's dormant state has finally ended, and after nearly one thousand years of imprisonment, he's angry.

 

   Okay, shiesh that was long!  Now comes gameplay, and the follow-up of the story.(which won't be too horribly long, I hope.)

   A short cutscene will play with Anden grabbing the Veledor, slicing open the vault, and looking around quite confused.  Now the game starts.  From here, you must make your way out of the museum.  Easy right?  Wrong.  Things are going to get messy when a security gaurd finds you, and attemps to shoot.  When you obviously kill him, the museum's in turmoil, and, to make things worse, the police have been called, forcing you to encounter several of them.  When you get out, a ton of police are in your way, and that's a fight Anden does not wish to enter.  Now you run.  A while into this mess, Anden will really get confused when a car comes down the street.  Knowing it's faster than he is Anden decides to jump on it, making the driver swerve, throwing Anden through a window.Anden wakes up to find a young man working on a car nearby.  The man sees him, walks over and checks several patched up wounds on Anden's leg and arm.  He introduces himself as Lance, and says some police had driven by about an hour ago.  Anden asks him what are the police, and Lance freaks out.  Anden tells his story, and Lance, not really believing it, tells Anden about the world anyway.  Anden thanks him, and leaves. Before he goes, Lance offers him a ride.  Anden requests they go to a place to find a book on ancient history.  When they finally find the book, Anden thinks he should hold on to it.  The book will be essential to certain parts of the game.

  Lance drops you off, and now you start off again.

  In this part, you have to find an airport, because Anden realizes he's not in his own country.  When you finally make it there Lance is there too.  He helps you get past security and on a free ride to Britain.Now in Britain, the spirits of the long dead Chromistilian warriors are aware of your presence, and combat will now occur more often.  In many an area, corpses will break through the ground and attack you.  These aren't a bunch of brittle decaying bodies, these warriors were given powers by Vorecrus' mage at the time of their death.  Here are a few groups.

  Novices: fairly weak, they weild bows or short swords endowed with the power of flame.

  Soldiers: stronger than novices, they will carry swords or axes with the power of, well, power.

  Elites: harder to exterminate, they use the power of ice or power.  Some of them are bosses, and I give you a hint to the first one- he has no head.

  Council Members: the most powerful and hardest to kill, they are all bosses and will fight with all powers.

  Gameplay:

  I think fighting and gameplay should kind of be like DMC.  A dark look and fast action.  The dark look would also go for Anden.  From his years of confinement he would have a torn up cape, dirty armor and a get-out-of-my-way expresion.  A couple of puzzles might be involved, like finding and placing artifacts in an ancient graveyard, which could  start a boss fight or reveal ancient text that could clue you in to further events.

  After defeating a boss, you can gain different powers for the Veledor, like fire, ice, power, ect. to help you fight certain enemies more effectively.

  I'd also like to list the controls:

  Jump: triangle button

  Sword: circle button

  Attack physically: square button

  Action(use items, pick up things, ect.): x button

(Fans of DMC1 might like these controls.)

  This is the last half of the story:

  Throughout the second half of the game, Anden will come to realize that Vorecrus gave himself immortality, not to prolong his life, but to kill Anden if he ever returned.  When you finally find him, here's how it's going to go down.

  The cutscene that plays when you find him starts out with Vorecrus kicking the crap out of you.  Before he has the chance to make a final blow, a shot rings out.  Vorecrus is on his knees, a hole in his arm.  You turn around to see Lance with a gun.  In an instant, Vorecrus warps over to Lance and runs him through.  Anden runs over to Lance and is holding him while Vorecrus starts up a speech.  About how Lanel escaped, and eventually, started not only a bloodline, but gathered and trained men to fight, and that is how Chromistal fell, and that Lance is the decendant of Lanel.  Consumed by rage, Anden pays no heed to his wounds and attacks Vorecrus.

  This fight goes from hard to easy and back again.  Vorecrus will warp around and try to cut you each time.  That's the hard part, the easy part is when he gets tired and rests, but that lasts for about 6 seconds, so do your best to dodge and wait for that to happen, and his life should go from full to zip in about ten minutes if you get the rythym down.

  The last cutscene shows Vorecrus falling on his butt, while Anden jumps and plunges the Veledor through his chest.

  Vorecrus can have his sword back, I've no need for it.  Up until the time I used it all it did was spill the blood of the innocent.  To know that Lanel survived is reasurring, but Lance's death is...he knew the risks of what he was doing.  I always felt an odd familiarity when I was around him.

  This world is much different from the one I left, but maybe, here, I can make a new start...- Anden, 2004a.d.

                              THE  END






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Dude......
1/20/2004 11:00:08 PM
Comment by:
mooneyesmaker
i really have nothing against this idea its cool but very hard to follow. if you wrote this in a diff form it would be way bettter to understand. see ya!!!!!!!!!!
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thanks
1/23/2004 1:07:10 AM
Comment by:
RING
Thanks mooneyesmaker,yeah I just read this over and your right. Guess I got a little lost in writing. Oh, if you want to, I haven't gotten a comment on The Nightmare Continues yet.
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Much Better
1/23/2004 8:55:45 PM
Comment by:
DrmDiver1983
However, I can see the point to the confusing layout. This idea has enough behind it to maybe make it into the primary index, if only it weren't so difficult to read. Congratulations on that. Get this thing better laid out and more organized, and maybe this can see the primary index. Dare to Dream.
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hey guys!
2/2/2004 1:06:26 AM
Comment by:
RING
I think this is a little easier to read now.(I put together some of the paragraphs so you don't think you're reading a new part when you really aren't.) So if anyone wants to give a comment or suggestion, go ahead.
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