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Full-fledged Trance Index:
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RPG Submitted:
12/18/2002 10:05:09 PM Written By:
VII |
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Full-fledged Trance
12/18/2002 10:05:09 PM
By: VII
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Category: RPG Games
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Full-fledged Trance
Experience an epic journey as you fight your way to freedom. Make friends and enemies in this tale of war and peace. A world where medieval and millennium collide. Designed with a semi-new battle system, voiceovers, secret characters, mini-games, and special features such as the ability to purchase a house, own a car, buy a pet, and much more.
You start out as a young lad named VII. The game starts off with a little cinema where VII and his friend, Gavin, are sparring, yet VII gets distracted by a scream and jumps into a ditch only to see some helpless girl with baddies around her. He'll immediately go into combat, rescuing this girl. After he kills the baddies the battle's over and a conversation strikes up between VII and the girl. She thinks of him as some thief and is frightened. Gavin interrupts and calls VII up. VII jumps back out of the ditch and starts talking to Gavin. During their conversation an explosion in the town is seen, heard, and felt. VII and Gavin rush to the scene and see nineteen people dead on the ground, and that's just on the outside of the building. The two of them look at eachother and back at the bodies. Five squat cars, nine ambulances, and two fire trucks zoom to the scene and VII and Gavin are now suspects. They battle their way through and flee the city. And the beginning of their journey begins.
Full-fledged Trance would be available for PS2 and X Box. A 3-Dimensional world with life-like characters, realistic graphics, awesome backgrounds, and real music from popular artists such as Linkin Park, Good Charlotte, Disturbed, System of a Down, and more. You can even choose the name of each character that joins your party. The maps aren't like before: cities connect just like in reality, and the only time you see the world map is if you're piloting the airship, controlling the battleship, or if you're using your GLM (Graphical Location Map). This game should definately earn a high rating because it's realistic yet fictional.
The battle system is quite easy. It's the basic battle system except with a little added features: the enemies aren't lined in a straight line, they're spread around, they could be around your whole party, surrounding a party member or two, or just gathered in front of you; you can have a total of four people in your party, three to fight and one to just be there (gets exp for doing nothing); if you press R2 at the right time when you attack (right before the enemy gets hit) you'll attack with a critical hit. You can also get limit breaks. Limit breaks are attacks caused by getting hit too much. The highest limit level is five, but you can get up to fifteen limit breaks. Some limit breaks attack, and some heal. Some are stronger than others, depends on how many times you've used it, and depends what baddy you are fighting.
Some characters already have a spell fused in them when you get them, but others you'll have to fuse spells into them: lets say you want VII to have bolt, you go to the menu, select magic, select VII, select fuse, select spell, select bolt, and voila! VII now has the ability to cast bolt. You can also diffuse spells, but it takes away ap (ability points). Certain characters can't have certain spells. There are also creatures you can summon, but you have to fuse their sc (summon crystal) to the character first. To fuse an sc into a character, you can do the same thing as you did for fusing spells, except after you select fuse, you select sc, then select which creature you'd like to fuse.
Sometime in the game you'll decide to purchase or construct a house. You can either get a loan or purchase one with the money you have. All houses for sale will have an 'open house' so that you can tour the house. If you wish to construct a house, you'll have to find a piece of vacant land and go to the library to get a building permit. Constructing a house can be a little cheaper but it generally takes some time. There'll be stores that sell furniture and other things for your house.
A car is another thing that you'll be able to buy later in the game. Before you can get a car you have to go to the library to get a license. Cars can range from $2,000 to $100,000. You'll have to pay for gas occasionally, but it's only about 10 cents per gallon (luckily not as much as in real life). You can buy bumper stickers and other items for your car too. Downside: you must pay attention to speed limits, speed bumps, dips, stop signs, pedestrians, etc. just like in real life, or you can get a ticket, in an accident, put to jail (get a gameover), sent to court, or even get your license revoked.
The day goes by just like in real life, but it goes by faster: 4 hours is one day, yet the hour, minutes, and seconds stay the same. This doesn't effect your party but more baddies will show up at night, less cars at night, more pedestrians during the day, more shops closed during the night, etc. Days, months, and years also go by, and as they do, you get older. You'll be ask to put your birthday in before you actually start a new game (after you put in the character's name). This doesn't really effect your party until you get a house. Each year a package will be sent to you on your birthday, Christmas, Easter, etc. even if you don't have a house.
Another thing you can do later in the game is to rent or own a building that's for lease. You can turn this building to whatever you wish: shop/dojo/daycare/bank/etc. You can only rent or own a building if you already have a house and telephone. Another thing is that your house has to be in the same city as the building you are trying to rent (if you choose to own it you don't have to live in the same city). You must keep the place clean and interesting if you want more people to stop by. You must be polite and courteous, or they will think lowly of you. You can buy items, shelves, restroom accessories, etc. from a warehouse in the city.
Side quests can get you experience and money. You can get side quests from the library computer. When you select the link 'side quests' a page will come up with ten random names and the title of the side quest. If you click on one of the names, another page will come up with the address of the person and the information of the side quest. If you choose to accept the side quest, select accept, if not, select reject. Side quests may include such things such as assassination, finding something or someone, delivering something, escorting someone (may include being a bodyguard), or taking a girl on a date.
Dates can be tricky because you have to use the money from your wallet to pay for either a dinner, movie, club, etc. or all of them. It is better to have a car so you don't have to walk the girl to wherever. What you do and say will determine how your date goes. If the girl likes the date, her dad just might give you a present. If she doesn't have a dad, her mom will let you in and give you a rare item. Dates can give you experience, but they're usually pricey unless you know what you're doing.
The game is about government, and how some people feel about it. It's about how everyone counts, no matter how little they are. These two teens get a lot of others involved, but the other characters don't mind, because they believe that the two teens didn't blow up city hall. It's all about being framed and trying to find yourself to freedom. It's one of those 'What Would You Do if...' stories. It shows what true friendship is all about. It's about trust, hope, faith, love, courage, friendship, etc. They try to figure out who caused the explosion and why. As they put the pieces together, they figure out that the one who did this was..... I guess you'll have to play the game to find out.
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